PermaVET: Teaching Permaculture to VET Students

PermaVET: Teaching Permaculture to VET Students
Social Innovation and Green Technologies
STEM Education and Research
STEAMBUILDERS: Interdisciplinary Teaching with Culture & History
STEM Education and Research
Code4SP: “Coding for Social Promotion – Transfering computer programming skills via non-formal education”
Cultural and Humanitarian Affairs
Social Innovation and Green Technologies
Agro_EduGames: Game-based learning methodologies towards the improvement of Agro-entrepreneurship
Entrepreneurship
3D Print: “Developing and producing a 3D Printing Toolkit for adult education”
Social Innovation and Green Technologies
VX-DESIGNERS: “Creative methodologies for using virtual exhibitions as a pedagogical tool for student learning and enhancement of teachers’ & students’ skills”
Cultural and Humanitarian Affairs
Social Innovation and Green Technologies
Gaming for Skills: Promoting video games as pedagogical tools
Social Innovation and Green Technologies
Good Practices
RecreaMATHS: Shifting the teaching of mathematics to kindergarten with game-based pedagogies
STEM Education and Research
Good Practices
ELMET: Experiential Learning MEthodologies addressing vulnerable employed and unemployed people
Cultural and Humanitarian Affairs
PROTECT: Providing targeted training materials to promote safeguarding, knowledge and prevention around Child Sexual Exploitation (CSE)
Cultural and Humanitarian Affairs